Is Jarvan 4 Meta Again 7 11
Patch 11.xix notes
Worlds. Vex. URF. Simply wait... at that place's more!Can you believe nosotros're just two weeks out from Worlds 2021?! In this patch, we've got the 2d and last round of Worlds-focused champion buffs and nerfs, plus new Dawnbringer/Nightbringer skins and Worlds 2022 Jarvan Iv to gloat. Worlds Clash is also getting into the Worlds spirit with some special Worlds-themed loot. (Oh, did I mention Worlds is coming up?)
Vex is besides begrudgingly making her way to the Rift this calendar week. Don't get besides excited, though—she hates that. For rotating game modes, URF returns for some more skilful ol' cluttered fun. Nosotros've besides introduced changes to behavioral systems and a few tweaks to the client to ameliorate your experience!
Information technology'due south going to be a battle of epic proportions. See ya on the livestream~
People banning the new champ got you vexed? Well then, come on down to the TFT patch notes where the only thing that gets banned is a bad time!
Jina "ahrisoo" Yoon Paul "RiotAether" Perscheid
27/09/2021 URF Residue Patch 2
URF Gnaw Buffs
Aatrox +15% Damage Dealt, -15% Harm Taken ⇒ +fifteen% Damage Dealt, -25% Damage Taken
Fiddlesticks +five% Damage Dealt, -10% Harm Taken ⇒ +10% Impairment Dealt, -10% Impairment Taken
Ornn +5% Damage Dealt, -5% Damage Taken
Udyr +5% Damage Dealt, -eight% Damage Taken
URF Champ Nerfs
Kai'Sa -viii% Damage Dealt, +5% Damage Taken ⇒ -eight% Harm Dealt, +eight% Harm Taken
Malzahar -5% Harm Dealt, +v% Harm Taken ⇒ -8% Harm Dealt, +eight% Damage Taken
Orianna -8% Damage Dealt, +5% Damage Taken ⇒ -x% Damage Dealt, +8% Damage Taken
Syndra -10% Harm Dealt, +v% Damage Taken ⇒ -x% Damage Dealt, +10% Damage Taken
Volibear +5% Damage Taken
Xayah -10% Damage Dealt, +ten% Damage Taken ⇒ -xv% Damage Dealt, +10% Damage Taken
24/09/2021 Vex Adjustments & URF Remainder Patch
Vex
Passive - Doom 'n Gloom Damage xxx-180 (based on level) (+25% AP) ⇒ 30-140 (based on level) (+20% AP)
Q - Mistral Commodities Damage threescore/110/160/210/260 (+60% AP) ⇒ lx/105/150/195/240 (+sixty% AP)
URF Champ Buffs
Aatrox +15% Impairment Dealt, -15% Impairment Taken
Amumu +5% Harm Dealt, -10% Damage Taken
Anivia +5% Harm Dealt, -8% Damage Taken
Bard +15% Damage Dealt, -15% Impairment Taken
Braum +5% Damage Dealt, -ten% Damage Taken
Darius +5% Impairment Dealt, -five% Impairment Taken
Fiddlesticks +5% Damage Dealt, -10% Damage Taken
Garen +five% Damage Dealt, -10% Harm Taken
Gnar +v% Damage Dealt, -10% Damage Taken
Illaoi +5% Damage Dealt, -10% Damage Taken
Mordekaiser W - Indestructible'south stored health in Potential Shield is no longer reduced in URF
Rammus +5% Impairment Dealt, -10% Harm Taken
Sett +five% Damage Dealt, -viii% Impairment Taken
Soraka +five% Harm Dealt, -8% Damage Taken
Tahm Kench +xv% Harm Dealt, -15% Harm Taken
Urgot +x% Damage Dealt, -xv% Impairment Taken
Yone +5% Damage Dealt, -x% Damage Taken
Zilean +5% Damage Dealt, -x% Damage Taken
URF Champ Nerfs
Ahri -5% Impairment Dealt, +5% Damage Taken
Annie -v% Damage Dealt
Cassiopeia -5% Damage Dealt, +5% Damage Taken
Draven -5% Damage Dealt, +five% Damage Taken
Ezreal -5% Impairment Dealt
Fiora -5% Harm Dealt, +10% Damage Taken
Fizz -5% Harm Dealt, +8% Damage Taken
Jax -five% Harm Dealt, +eight% Harm Taken
Jayce -eight% Damage Dealt, +5% Damage Taken
Kai'Sa -eight% Impairment Dealt, +five% Damage Taken
Karthus -v% Impairment Dealt
Lucian -five% Damage Dealt, +5% Damage Taken
Malzahar -5% Harm Dealt, +5% Damage Taken
Orianna -8% Damage Dealt, +five% Damage Taken
Shaco -five% Harm Dealt
Sivir -5% Damage Dealt
Syndra -x% Damage Dealt, +5% Damage Taken
Trundle -5% Damage Dealt
Twisted Fate -5% Impairment Dealt
Twitch -8% Damage Dealt, +5% Impairment Taken
Vex -5% Damage Dealt
Vi -five% Damage Dealt
Viktor -5% Damage Dealt
Vladimir -viii% Damage Dealt, +5% Damage Taken
Xayah -10% Damage Dealt, +x% Harm Taken
Xin Zhao +five% Damage Taken
Yuumi -15% Damage Dealt, +20% Damage Taken, -thirty% Healing ⇒ -20% Damage Dealt, +twenty% Damage Taken, -30% Healing
Zed -5% Damage Dealt
23/09/2021 ARAM Healing Bugfix
ARAM HEAL REDUCTION ARAM'due south fifty% reduction on outgoing ally heals has been restored
Dawnbringer Vex, Dawnbringer Morgana, Dawnbringer Yone, Nightbringer Lillia, Nightbringer Tryndamere, Nightbringer Kayn, Nightbringer Kayn Prestige Edition, and Worlds 2022 Jarvan Four volition be available September 23, 2021.
Aatrox
Due west cooldown decreased.
Aatrox's West cooldown was heavily nerfed in patch 9.9 in an effort to reduce his Pro domination. He's not running over the Pro scene anymore, so we're loosening his chains a flake.
W - Infernal Chains
Cooldown 26/23/20/17/fourteen seconds ⇒ 20/18.5/17/15.5/xiv seconds
Akali
Base of operations health regen increased.
In a rare flip of events, Akali has room for some power at all levels of play. We're taking this opportunity to brand her missteps a bit more forgiving in a way that doesn't win her more fights, just instead helps her subtly throughout her games.
Base Stats
Health Regen eight ⇒ 9
Health Regen Growth 0.5 ⇒ 0.nine
Cho'Gath
Q cooldown decreased.
Despite being terrifyingly tanky, Cho'Gath is still weak across the lath. Nosotros're increasing his CC and zoning capabilities so that he has more than influence in fights.
Q - Rupture
Cooldown 7 seconds ⇒ half-dozen seconds
Buzz
Passive damage reduction against basic attacks removed. W damage reduced. E cooldown decreased tardily. R damage increased.
The eleven.xviii changes were an unintentional nerf to Buzz. Nosotros overestimated the Passive and Due west buffs and underestimated the R nerf. Rather than trying to fine tune those changes, we're reverting them entirely and doing a simpler buff instead. Go fish!
Passive - Nimble Fighter
removedDorsum TO THE BASICS Bonus impairment reduction confronting champion basic attacks removed
W - Seastone Trident
On-Hitting Impairment 20/25/30/35/forty (+35% AP) ⇒ ten/15/20/25/xxx (+35% AP)
Eastward - Playful / Trickster
Cooldown 16/14.5/13/11.5/ten seconds ⇒ 16/xiv/12/10/8 seconds
R - Chum the Waters
Guppy Damage 150/225/300 (+70% AP) ⇒ 150/250/350 (+fourscore% AP)
Chomper Damage 200/275/300 (+85% AP) ⇒ 225/325/425 (+100% AP)
Gigalodon Damage 250/325/400 (+100% AP) ⇒ 300/400/500 (+120% AP)
Galio
W cooldown now decreases with rank.
Galio's nerf dorsum in eleven.10 turned out to be a chip likewise constructive on his Elite operation. Nosotros're bringing him back to life at that skill level by partially reverting those changes.
W - Shield of Durand
Cooldown 18 seconds ⇒ 18/17.5/17/16.v/16 seconds
Gragas
W harm AP scaling increased.
Gragas didn't benefit much from the Predator changes terminal patch, so he'south notwithstanding pretty weak. We're helping his various AP builds pack more than of a dial and speed up his mid-game clear. All the same, please retrieve to always potable responsibly.
W - Drunken Rage
Bonus Magic Damage 20/l/fourscore/110/140 (+vii% target's maximum health) (+threescore% AP) ⇒ 20/fifty/80/110/140 (+7% of target's maximum health) (+seventy% AP)
Gwen
Base health regen increased.
Gwen'southward E nerf in xi.xv was effective in snipping her overwhelming early on lane power, especially in Pro. Now, similar to Akali's situation, there'southward room to weave in some more than durability for Gwen players at all levels.
Base Stats
Health Regen 7 ⇒ eight.5
Kennen
Q harm decreased.
Kennen'south been on a dramatic rise in Pro priority since our changes in 11.15. We're reducing his power by walking back on those changes slightly.
Q - Thundering Shuriken
Damage 85/130/175/220/265 (+80% AP) ⇒ 75/120/165/210/255 (+75% AP)
Mordekaiser
Due east cooldown decreased early.
Mordekaiser'south bummed that he's been falling behind his peers. We don't desire the god of metallic to be the barrel of jokes, so we're buffing him for skilled players by granting him more access to his most flexible spell.
Due east - Death'south Grasp
Cooldown 22/19/xvi/13/10 seconds ⇒ 18/sixteen/xiv/12/x seconds
Poppy
Passive cooldown decreased.
Poppy hasn't been looking too heroic lately, particularly in elevation lane. Nosotros're enhancing her early on lane power so that she can take greater reward of favorable matchups, which should likewise make her more appealing as a Pro pick in specific situations.
Passive - Iron Ambassador
Cooldown 16/12/eight seconds (at levels 1/7/13) ⇒ thirteen/x/7 seconds (at levels one/vii/13)
Qiyana
E+Q philharmonic targeting on dashing targets adapted. Q bonus damage against monsters increased.
Before 11.xviii, Qiyana'due south Eastward+Q car aim combo used to be undodgeable. We changed her East+Q targeting mechanism concluding patch and so that enemies could escape by dashing or flashing away. However, that version of the combo generously treated every enemy dash equally an attempt to dodge Qiyana'southward philharmonic, and it turns out this isn't ever the instance. A dashing enemy might be headed towards the same management or even the exact same location every bit Qiyana'due south E. Then in scenarios where the dashing enemy ends up still within Qiyana'due south default set on range, she'll maintain her automobile aim. Lastly, Qiyana jungle is not quite playable notwithstanding, and so we're bumping that up to give her a fair shot.
Q - Edge of Ixtal
updatedCATCH ME Simply IF YOU CAN If the target of Qiyana's E+Q combo is notwithstanding inside Qiyana'southward default attack range (150 units) of Qiyana at the terminate of her East, information technology will not exist dodgeable
Bonus Impairment VS Monsters 25% ⇒ 50%
Renekton
Base of operations wellness and wellness growth increased. Westward self-lockout duration decreased and empowered blitheness sped upwardly.
Nosotros over swung on Renekton's nerf last patch. We even so believe reducing the stun on his empowered W was a step in the right direction to mitigate his Pro dominance, so we're improving its look and feel. We're too giving him more chances to outset fights and increasing his tankiness.
Base Stats
Base Health 575 ⇒ 590
Health Growth 87 ⇒ 92
W - Ruthless Predator
updatedFAST FORWARD Empowered animation sped up by ~13%
Self-Lockout Duration 0.525 seconds ⇒ 0.375 seconds (for both normal and empowered)
Ryze
Q AP ratio reduced. Eastward cooldown increased.
Ryze has risen above the other mid laners in most regions. We're nerfing his overall output to ensure he doesn't completely boss at Worlds.
Q - Overload
Magic Harm 75/100/125/150/175 (+45% AP) (+3% bonus mana) ⇒ 75/100/125/150/175 (+xl% AP) (+3% bonus mana)
Eastward - Spell Flux
Cooldown 3.25/three/ii.75/two.v/2.25 seconds ⇒ 3.5/3.25/iii/ii.75/2.5 seconds
Sejuani
Q cooldown decreased and harm increased.
Sejuani has been a bit of a boar lately. We're slightly boosting her damage and giving her more access to her Q and then she tin can stir up some more than activeness!
Q - Arctic Attack
Cooldown 20/18/16/14/12 seconds ⇒ eighteen/16.five/15/13.5/12 seconds
Harm 80/130/180/230/280 (+60% AP) ⇒ ninety/140/190/240/290 (+60% AP)
Seraphine
R cooldown decreased.
Seraphine's been weak across the lath, and then we're giving her some more chances to make sickbeatsplays instead of but sitting backstage to scale.
R - Encore
Cooldown 180/150/120 seconds ⇒ 160/130/100 seconds
Sion
Due west shield increased.
Sion isn't doing so hot right now, so we're carefully buffing his shield to help him lane more than stably.
W - Soul Furnace
Shield 50/75/100/125/150 (+40% AP) (+eight/9/ten/11/12% maximum health) ⇒ 60/85/110/135/160 (+forty% AP) (+viii/nine/10/xi/12% maximum health)
Sona
Base of operations armor reduced. Passive damage bug fixed. Q tin no longer target subconscious enemies. Power Chord Eastward bug fixed.
Sona's songs have been a bit too powerful, especially in Skilled play. In addition to a few bugfixes, we're nerfing her base defenses a fleck, all of which should add up to an appropriate nerf for the virtuoso.
Base of operations Stats
Base Armor 28 ⇒ 26
Passive - Power Chord
BUGFIX Power Chord damage increases by 20-245 (based on level) ⇒ 20-240 (based on level)
Q - Hymn of Valor
BUGFIX No longer targets enemies Sona cannot see
E - Song of Celerity
BUGFIX Ability Chord - Tempo'due south slow no longer bypasses the target's slow reduction effects
Soraka
R healing decreased.
Soraka got a chip also powerful with her new ability to cleanse Grievous Wounds before applying her buffed ult's heal. We nonetheless recall this strategy works to help her confronting heal reduction, so we're just tapping downward the numbers.
R - Wish
Base Heal 150/250/350 (+55% AP) ⇒ 130/215/300 (+55% AP)
Sylas
Base of operations mana and mana regen increased.
Our xi.15 nerfs to Sylas's Q and W restrained him more intended. We're offering him back some ability by easing upward on his mana constraints in lane, allowing him to be more than proactive with his spells before in the game.
Base of operations Stats
Base Mana 280 ⇒ 310
Base of operations Mana Regen 7 ⇒ 8
Varus
Q cooldown increased.
Varus' final nerf missed the marker, so nosotros're going a bit harder with a pointed focus on his Lethality builds, which are more reliant on his Q. (As a reminder, his Q cooldown can get partial refunds with stacks from W - Blighted Quiver's passive.)
Q - Piercing Arrow
Cooldown 16/14.5/13/11.v/10 seconds ⇒ 16/fifteen/14/13/12 seconds
Sharpen your spatulas, because URF returns with xi.nineteen, just in fourth dimension for Worlds! Information technology'southward time to stretch those fingers and go set up to mash those keyboards. Nosotros've also made some important updates to URF beneath.
Balance Reset
In this run of URF, nosotros're using a new balancing strategy for mode-specific champion adjustments. Historically, we've aimed for 50% ideal winrate without incorporating how champions were balanced on classic Summoner's Rift (SR). We realized it didn't quite make sense for us to be toiling at something that already has a great solution, so nosotros're choosing to align closer to existing numbers in classic SR. Instead of aiming for 50% winrates for beyond the board, our new strategy is to adjust champions in URF (and future game modes) to be closer to their SR winrates. This improve accommodates the varied circumstances for why champions don't sit down at fifty% on normal SR, such as depression playrate or niche gameplay.Since this direction can imply a number of changes, nigh* of the URF regular champion adjustments will exist removed for the first couple of days of patch 11.19. This includes the percent modifiers to damage dealt, impairment received, healing, and shielding. Individual mechanical changes, like Aurelion Sol getting more than three stars, are staying in place. A mid-patch update will occur part of the style into xi.xix that volition then balance champions on URF to our new targets.
MEOWCH *Yuumi will retain -15% Outgoing Impairment, +xx% Damage Taken, and -30% Healing
Shielding
In past versions of URF, we nerfed shielding merely on champion ability shield ratios. To make certain we don't miss new champions, champion VGUs, and heftier patch changes, we're nerfing all shields across all champions consistently—just like we already do for healing.
Shield Reduction in URF 50% ratio reduction ⇒ 30% overall reduction
Lane Minion Gold Values
When we final updated the gold values for minions on SR waaay dorsum, URF was not adapted to match. We're fixing that and basing the new values on a simple percentage increase relative to SR. This'll brand the differences easier to empathise and less likely to diverge in the hereafter while only slightly reducing the overall gilt in URF in the early game.
URF Pulley Minion Base Reward 21 gold ⇒ 19.6 aureate (14 gold in SR)
URF Melee Minion Base Advantage 27 gilded ⇒ 29.iv gold (21 gold in SR)
URF Siege Minion Base Reward 100 golden ⇒ 84 gold (60 gold in SR)
Team formation for the first weekend of Worlds Disharmonism opens on September 27, with matches taking place on October two and 3. In improver to the standard trophy, banner, and logo Clash rewards, Worlds Disharmonism grants an additional Loot Capsule containing:
- For Worlds Clash participants with Premium Tickets who finish between 1st - 7th place: (1) Random Championship Skin Permanent
- For all Worlds Clash participants (Premium and Basic Tickets) who finish 1st place: (i) Worlds Upshot Orb
- For Worlds Clash participants with Premium Tickets who finish between 8th - 15th place: (i) Title Skin Shard
- For all Worlds Clash participants (Premium and Basic Tickets): (1) Dragonmancer Clash Icon
Disharmonism VP Track - Players will now exist able to view their VP progress for the flavour inside the Disharmonism tab, including Finish of Season Rewards tracking and VP thresholds.
Nosotros're adding new AFK penalty tiers to have stronger activity confronting serial AFKers and ensure a healthier game experience. Players who progress through AFK penalty tiers will now be subject to a new queue lockout penalty at higher tiers in addition to queue delays. Queue delays reset if an AFK is detected during any of the 5 queue-delayed games. These delays and lockouts use to all queues except for Clash and TFT.Penalties volition roll out in NA and LAS this patch for initial testing, and everywhere else next patch.
For a longer write-upward, check out our contempo weblog.
AFK Tier 1 5 minute queue delay for 5 games
AFK Tier 2 x minute queue filibuster for 5 games
AFK Tier three fifteen minute queue delay for v games
newAFK Tier iv xv minute queue delay for 5 games + 24 hour queue lockout
newAFK Tier five 15 minute queue delay for five games + 3 twenty-four hour period queue lockout
newAFK Tier six 15 minute queue delay for 5 games + 7 day queue lockout
newAFK Tier vii 15 minute queue delay for 5 games + 2 week queue lockout
Since updating the client's version of CEF (Chromium Embedded Framework) in patch 11.17, we've seen pregnant improvements in the operation, reliability, and stability of the League client. Check out the latest update of the Client Cleanup Campaign for more details!Notwithstanding, nosotros've too noticed that the upgrade doesn't play nice with outdated drivers, so please check if your video card drivers and Os are up to date if you're experiencing new issues with the client.
Bugfixes
- Fixed a issues where some players' screens would freeze when viewing runes during Champ Select or in Collections
- Stock-still a bug to significantly reduce the fourth dimension spent "Waiting for Stats" after the end of a game
- The menu that appears upon right-clicking a friend'southward name in the Social Console volition correctly persist until you select an activeness or click out of it
- Sounds from the Social Panel (such as letters and clicks) will play consistently again
- Fiora's base of operations vocalisation lines have been remastered to sound clearer and more consequent
- Several Predator keystone tooltips have been corrected to reflect its changes in patch 11.xviii
- Nasus'due south Q - Siphoning Strike now triggers item effects that occur upon dealing ability damage (such every bit Luden'southward Tempest or Tear of the Goddess)
- Fixed a bug where Irelia's Q - Bladesurge would sometimes (though very rarely) bargain double impairment
- Fixed a bug where, if Akshan's Due east - Heroic Swing was bandage and did not claw onto terrain while his Q - Avengerang was out, he would be able to cast some other Q - Avengerang immediately
- Braum's E - Unbreakable will correctly cake the damage dealt by Jayce'south Q - Stupor Smash if it's the showtime instance of damage dealt past a champion on his shield
- Fixed a bug where Malzahar's Passive - Void Shift did not correctly reduce damage on attacks or abilities that trigger Dark Harvester'south Soulrend passive
- Fixed a bug where, when emerging from Fog of War, Aurelion Sol's Q - Starsurge visual effects would go out of sync and appear further away than it actually was
- Fixed a problems where, if Taliyah casted Q - Threaded Volley on Worked Ground without moving, she was unable to cast her Q again until her passive cooldown reset
- Eclipse no longer grants omnivamp against targetable champion-created objects such equally Gangplank'south barrels and Teemo's mushrooms
- Doran's Blade and Ravenous Hunter no longer grant physical vamp against wards
- Ornn'southward upgraded version of Riftmaker, Icathia'due south Curse, now correctly grants 8 AP per Legendary item
- Stock-still a bug where the bonus damage on Prowler'due south Claw's Sandswipe active would not trigger if used at as well shut of a range
- Fixed a problems where getting hitting by Bard's R - Tempered Fate right earlier activating Prowler'due south Hook'due south Sandswipe active would make abilities uncastable in one case the stasis expires
- Fixed a bug where Night Harvester's Soulrend passive would not trigger against enemy champions who were in stasis when the particular was purchased
- Fixed a problems where, if a champion purchased Frozen Center while dead, its Winter'due south Caress passive would activate on champions who were recently hit by the purchaser
- Stock-still a issues where Irelia's blades would not alter colour when she had iv stacks of Passive - Ionian Fervor
The following skins volition be released in this patch:
The following chromas volition exist released this patch:
rosenblumexplas1964.blogspot.com
Source: https://www.leagueoflegends.com/en-gb/news/game-updates/patch-11-19-notes/
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