Is Jarvan 4 Meta Again 7 11

Patch 11.xix notes

Worlds. Vex. URF. Simply wait... at that place's more!

Can you believe nosotros're just two weeks out from Worlds 2021?! In this patch, we've got the 2d and last round of Worlds-focused champion buffs and nerfs, plus new Dawnbringer/Nightbringer skins and Worlds 2022 Jarvan Iv to gloat. Worlds Clash is also getting into the Worlds spirit with some special Worlds-themed loot. (Oh, did I mention Worlds is coming up?)

Vex is besides begrudgingly making her way to the Rift this calendar week. Don't get besides excited, though—she hates that. For rotating game modes, URF returns for some more skilful ol' cluttered fun. Nosotros've besides introduced changes to behavioral systems and a few tweaks to the client to ameliorate your experience!

Information technology'due south going to be a battle of epic proportions. See ya on the livestream~

People banning the new champ got you vexed? Well then, come on down to the TFT patch notes where the only thing that gets banned is a bad time!

Jina "ahrisoo" Yoon Paul "RiotAether" Perscheid

27/09/2021 URF Residue Patch 2

URF Gnaw Buffs

Aatrox +15% Damage Dealt, -15% Harm Taken +fifteen% Damage Dealt, -25% Damage Taken

Fiddlesticks +five% Damage Dealt, -10% Harm Taken +10% Impairment Dealt, -10% Impairment Taken

Ornn +5% Damage Dealt, -5% Damage Taken

Udyr +5% Damage Dealt, -eight% Damage Taken


URF Champ Nerfs

Kai'Sa -viii% Damage Dealt, +5% Damage Taken -eight% Harm Dealt, +eight% Harm Taken

Malzahar -5% Harm Dealt, +v% Harm Taken -8% Harm Dealt, +eight% Damage Taken

Orianna -8% Damage Dealt, +5% Damage Taken -x% Damage Dealt, +8% Damage Taken

Syndra -10% Harm Dealt, +v% Damage Taken -x% Damage Dealt, +10% Damage Taken

Volibear +5% Damage Taken

Xayah -10% Damage Dealt, +ten% Damage Taken -xv% Damage Dealt, +10% Damage Taken

24/09/2021 Vex Adjustments & URF Remainder Patch

Vex

Passive - Doom 'n Gloom Damage xxx-180 (based on level) (+25% AP) 30-140 (based on level) (+20% AP)

Q - Mistral Commodities Damage threescore/110/160/210/260 (+60% AP) lx/105/150/195/240 (+sixty% AP)


URF Champ Buffs

Aatrox +15% Impairment Dealt, -15% Impairment Taken

Amumu +5% Harm Dealt, -10% Damage Taken

Anivia +5% Harm Dealt, -8% Damage Taken

Bard +15% Damage Dealt, -15% Impairment Taken

Braum +5% Damage Dealt, -ten% Damage Taken

Darius +5% Impairment Dealt, -five% Impairment Taken

Fiddlesticks +5% Damage Dealt, -10% Damage Taken

Garen +five% Damage Dealt, -10% Harm Taken

Gnar +v% Damage Dealt, -10% Damage Taken

Illaoi +5% Damage Dealt, -10% Damage Taken

Mordekaiser W - Indestructible'south stored health in Potential Shield is no longer reduced in URF

Rammus +5% Impairment Dealt, -10% Harm Taken

Sett +five% Damage Dealt, -viii% Impairment Taken

Soraka +five% Harm Dealt, -8% Damage Taken

Tahm Kench +xv% Harm Dealt, -15% Harm Taken

Urgot +x% Damage Dealt, -xv% Impairment Taken

Yone +5% Damage Dealt, -x% Damage Taken

Zilean +5% Damage Dealt, -x% Damage Taken


URF Champ Nerfs

Ahri -5% Impairment Dealt, +5% Damage Taken

Annie -v% Damage Dealt

Cassiopeia -5% Damage Dealt, +5% Damage Taken

Draven -5% Damage Dealt, +five% Damage Taken

Ezreal -5% Impairment Dealt

Fiora -5% Harm Dealt, +10% Damage Taken

Fizz -5% Harm Dealt, +8% Damage Taken

Jax -five% Harm Dealt, +eight% Harm Taken

Jayce -eight% Damage Dealt, +5% Damage Taken

Kai'Sa -eight% Impairment Dealt, +five% Damage Taken

Karthus -v% Impairment Dealt

Lucian -five% Damage Dealt, +5% Damage Taken

Malzahar -5% Harm Dealt, +5% Damage Taken

Orianna -8% Damage Dealt, +five% Damage Taken

Shaco -five% Harm Dealt

Sivir -5% Damage Dealt

Syndra -x% Damage Dealt, +5% Damage Taken

Trundle -5% Damage Dealt

Twisted Fate -5% Impairment Dealt

Twitch -8% Damage Dealt, +5% Impairment Taken

Vex -5% Damage Dealt

Vi -five% Damage Dealt

Viktor -5% Damage Dealt

Vladimir -viii% Damage Dealt, +5% Damage Taken

Xayah -10% Damage Dealt, +x% Harm Taken

Xin Zhao +five% Damage Taken

Yuumi -15% Damage Dealt, +20% Damage Taken, -thirty% Healing -20% Damage Dealt, +twenty% Damage Taken, -30% Healing

Zed -5% Damage Dealt

23/09/2021 ARAM Healing Bugfix

ARAM HEAL REDUCTION ARAM'due south fifty% reduction on outgoing ally heals has been restored

Dawnbringer Vex, Dawnbringer Morgana, Dawnbringer Yone, Nightbringer Lillia, Nightbringer Tryndamere, Nightbringer Kayn, Nightbringer Kayn Prestige Edition, and Worlds 2022 Jarvan Four volition be available September 23, 2021.

Aatrox

Due west cooldown decreased.

Aatrox's West cooldown was heavily nerfed in patch 9.9 in an effort to reduce his Pro domination. He's not running over the Pro scene anymore, so we're loosening his chains a flake.

W - Infernal Chains

Cooldown 26/23/20/17/fourteen seconds 20/18.5/17/15.5/xiv seconds

Akali

Base of operations health regen increased.

In a rare flip of events, Akali has room for some power at all levels of play. We're taking this opportunity to brand her missteps a bit more forgiving in a way that doesn't win her more fights, just instead helps her subtly throughout her games.

Base Stats

Health Regen eight 9

Health Regen Growth 0.5 0.nine

Cho'Gath

Q cooldown decreased.

Despite being terrifyingly tanky, Cho'Gath is still weak across the lath. Nosotros're increasing his CC and zoning capabilities so that he has more than influence in fights.

Q - Rupture

Cooldown 7 seconds half-dozen seconds

Buzz

Passive damage reduction against basic attacks removed. W damage reduced. E cooldown decreased tardily. R damage increased.

The eleven.xviii changes were an unintentional nerf to Buzz. Nosotros overestimated the Passive and Due west buffs and underestimated the R nerf. Rather than trying to fine tune those changes, we're reverting them entirely and doing a simpler buff instead. Go fish!

Passive - Nimble Fighter

removedDorsum TO THE BASICS Bonus impairment reduction confronting champion basic attacks removed


W - Seastone Trident

On-Hitting Impairment 20/25/30/35/forty (+35% AP) ten/15/20/25/xxx (+35% AP)


Eastward - Playful / Trickster

Cooldown 16/14.5/13/11.5/ten seconds 16/xiv/12/10/8 seconds


R - Chum the Waters

Guppy Damage 150/225/300 (+70% AP) 150/250/350 (+fourscore% AP)

Chomper Damage 200/275/300 (+85% AP) 225/325/425 (+100% AP)

Gigalodon Damage 250/325/400 (+100% AP) 300/400/500 (+120% AP)

Galio

W cooldown now decreases with rank.

Galio's nerf dorsum in eleven.10 turned out to be a chip likewise constructive on his Elite operation. Nosotros're bringing him back to life at that skill level by partially reverting those changes.

W - Shield of Durand

Cooldown 18 seconds 18/17.5/17/16.v/16 seconds

Gragas

W harm AP scaling increased.

Gragas didn't benefit much from the Predator changes terminal patch, so he'south notwithstanding pretty weak. We're helping his various AP builds pack more than of a dial and speed up his mid-game clear. All the same, please retrieve to always potable responsibly.

W - Drunken Rage

Bonus Magic Damage 20/l/fourscore/110/140 (+vii% target's maximum health) (+threescore% AP) 20/fifty/80/110/140 (+7% of target's maximum health) (+seventy% AP)

Gwen

Base health regen increased.

Gwen'southward E nerf in xi.xv was effective in snipping her overwhelming early on lane power, especially in Pro. Now, similar to Akali's situation, there'southward room to weave in some more than durability for Gwen players at all levels.

Base Stats

Health Regen 7 eight.5

Kennen

Q harm decreased.

Kennen'south been on a dramatic rise in Pro priority since our changes in 11.15. We're reducing his power by walking back on those changes slightly.

Q - Thundering Shuriken

Damage 85/130/175/220/265 (+80% AP) 75/120/165/210/255 (+75% AP)

Mordekaiser

Due east cooldown decreased early.

Mordekaiser'south bummed that he's been falling behind his peers. We don't desire the god of metallic to be the barrel of jokes, so we're buffing him for skilled players by granting him more access to his most flexible spell.

Due east - Death'south Grasp

Cooldown 22/19/xvi/13/10 seconds 18/sixteen/xiv/12/x seconds

Poppy

Passive cooldown decreased.

Poppy hasn't been looking too heroic lately, particularly in elevation lane. Nosotros're enhancing her early on lane power so that she can take greater reward of favorable matchups, which should likewise make her more appealing as a Pro pick in specific situations.

Passive - Iron Ambassador

Cooldown 16/12/eight seconds (at levels 1/7/13) thirteen/x/7 seconds (at levels one/vii/13)

Qiyana

E+Q philharmonic targeting on dashing targets adapted. Q bonus damage against monsters increased.

Before 11.xviii, Qiyana'due south Eastward+Q car aim combo used to be undodgeable. We changed her East+Q targeting mechanism concluding patch and so that enemies could escape by dashing or flashing away. However, that version of the combo generously treated every enemy dash equally an attempt to dodge Qiyana'southward philharmonic, and it turns out this isn't ever the instance. A dashing enemy might be headed towards the same management or even the exact same location every bit Qiyana'due south E. Then in scenarios where the dashing enemy ends up still within Qiyana'due south default set on range, she'll maintain her automobile aim. Lastly, Qiyana jungle is not quite playable notwithstanding, and so we're bumping that up to give her a fair shot.

Q - Edge of Ixtal

updatedCATCH ME Simply IF YOU CAN If the target of Qiyana's E+Q combo is notwithstanding inside Qiyana'southward default attack range (150 units) of Qiyana at the terminate of her East, information technology will not exist dodgeable

Bonus Impairment VS Monsters 25% 50%

Renekton

Base of operations wellness and wellness growth increased. Westward self-lockout duration decreased and empowered blitheness sped upwardly.

Nosotros over swung on Renekton's nerf last patch. We even so believe reducing the stun on his empowered W was a step in the right direction to mitigate his Pro dominance, so we're improving its look and feel. We're too giving him more chances to outset fights and increasing his tankiness.

Base Stats

Base Health 575 590

Health Growth 87 92


W - Ruthless Predator

updatedFAST FORWARD Empowered animation sped up by ~13%

Self-Lockout Duration 0.525 seconds 0.375 seconds (for both normal and empowered)

Ryze

Q AP ratio reduced. Eastward cooldown increased.

Ryze has risen above the other mid laners in most regions. We're nerfing his overall output to ensure he doesn't completely boss at Worlds.

Q - Overload

Magic Harm 75/100/125/150/175 (+45% AP) (+3% bonus mana) 75/100/125/150/175 (+xl% AP) (+3% bonus mana)


Eastward - Spell Flux

Cooldown 3.25/three/ii.75/two.v/2.25 seconds 3.5/3.25/iii/ii.75/2.5 seconds

Sejuani

Q cooldown decreased and harm increased.

Sejuani has been a bit of a boar lately. We're slightly boosting her damage and giving her more access to her Q and then she tin can stir up some more than activeness!

Q - Arctic Attack

Cooldown 20/18/16/14/12 seconds eighteen/16.five/15/13.5/12 seconds

Harm 80/130/180/230/280 (+60% AP) ninety/140/190/240/290 (+60% AP)

Seraphine

R cooldown decreased.

Seraphine's been weak across the lath, and then we're giving her some more chances to make sick beats plays instead of but sitting backstage to scale.

R - Encore

Cooldown 180/150/120 seconds 160/130/100 seconds

Sion

Due west shield increased.

Sion isn't doing so hot right now, so we're carefully buffing his shield to help him lane more than stably.

W - Soul Furnace

Shield 50/75/100/125/150 (+40% AP) (+eight/9/ten/11/12% maximum health) 60/85/110/135/160 (+forty% AP) (+viii/nine/10/xi/12% maximum health)

Sona

Base of operations armor reduced. Passive damage bug fixed. Q tin no longer target subconscious enemies. Power Chord Eastward bug fixed.

Sona's songs have been a bit too powerful, especially in Skilled play. In addition to a few bugfixes, we're nerfing her base defenses a fleck, all of which should add up to an appropriate nerf for the virtuoso.

Base of operations Stats

Base Armor 28 26


Passive - Power Chord

BUGFIX Power Chord damage increases by 20-245 (based on level) 20-240 (based on level)


Q - Hymn of Valor

BUGFIX No longer targets enemies Sona cannot see


E - Song of Celerity

BUGFIX Ability Chord - Tempo'due south slow no longer bypasses the target's slow reduction effects

Soraka

R healing decreased.

Soraka got a chip also powerful with her new ability to cleanse Grievous Wounds before applying her buffed ult's heal. We nonetheless recall this strategy works to help her confronting heal reduction, so we're just tapping downward the numbers.

R - Wish

Base Heal 150/250/350 (+55% AP) 130/215/300 (+55% AP)

Sylas

Base of operations mana and mana regen increased.

Our xi.15 nerfs to Sylas's Q and W restrained him more intended. We're offering him back some ability by easing upward on his mana constraints in lane, allowing him to be more than proactive with his spells before in the game.

Base of operations Stats

Base Mana 280 310

Base of operations Mana Regen 7 8

Varus

Q cooldown increased.

Varus' final nerf missed the marker, so nosotros're going a bit harder with a pointed focus on his Lethality builds, which are more reliant on his Q. (As a reminder, his Q cooldown can get partial refunds with stacks from W - Blighted Quiver's passive.)

Q - Piercing Arrow

Cooldown 16/14.5/13/11.v/10 seconds 16/fifteen/14/13/12 seconds

Sharpen your spatulas, because URF returns with xi.nineteen, just in fourth dimension for Worlds! Information technology'southward time to stretch those fingers and go set up to mash those keyboards. Nosotros've also made some important updates to URF beneath.

Balance Reset

In this run of URF, nosotros're using a new balancing strategy for mode-specific champion adjustments. Historically, we've aimed for 50% ideal winrate without incorporating how champions were balanced on classic Summoner's Rift (SR). We realized it didn't quite make sense for us to be toiling at something that already has a great solution, so nosotros're choosing to align closer to existing numbers in classic SR. Instead of aiming for 50% winrates for beyond the board, our new strategy is to adjust champions in URF (and future game modes) to be closer to their SR winrates. This improve accommodates the varied circumstances for why champions don't sit down at fifty% on normal SR, such as depression playrate or niche gameplay.

Since this direction can imply a number of changes, nigh* of the URF regular champion adjustments will exist removed for the first couple of days of patch 11.19. This includes the percent modifiers to damage dealt, impairment received, healing, and shielding. Individual mechanical changes, like Aurelion Sol getting more than three stars, are staying in place. A mid-patch update will occur part of the style into xi.xix that volition then balance champions on URF to our new targets.

MEOWCH *Yuumi will retain -15% Outgoing Impairment, +xx% Damage Taken, and -30% Healing

Shielding

In past versions of URF, we nerfed shielding merely on champion ability shield ratios. To make certain we don't miss new champions, champion VGUs, and heftier patch changes, we're nerfing all shields across all champions consistently—just like we already do for healing.

Shield Reduction in URF 50% ratio reduction 30% overall reduction

Lane Minion Gold Values

When we final updated the gold values for minions on SR waaay dorsum, URF was not adapted to match. We're fixing that and basing the new values on a simple percentage increase relative to SR. This'll brand the differences easier to empathise and less likely to diverge in the hereafter while only slightly reducing the overall gilt in URF in the early game.

URF Pulley Minion Base Reward 21 gold 19.6 aureate (14 gold in SR)

URF Melee Minion Base Advantage 27 gilded 29.iv gold (21 gold in SR)

URF Siege Minion Base Reward 100 golden 84 gold (60 gold in SR)

Team formation for the first weekend of Worlds Disharmonism opens on September 27, with matches taking place on October two and 3. In improver to the standard trophy, banner, and logo Clash rewards, Worlds Disharmonism grants an additional Loot Capsule containing:

  • For Worlds Clash participants with Premium Tickets who finish between 1st - 7th place: (1) Random Championship Skin Permanent
  • For all Worlds Clash participants (Premium and Basic Tickets) who finish 1st place: (i) Worlds Upshot Orb
  • For Worlds Clash participants with Premium Tickets who finish between 8th - 15th place: (i) Title Skin Shard
  • For all Worlds Clash participants (Premium and Basic Tickets): (1) Dragonmancer Clash Icon

Disharmonism VP Track - Players will now exist able to view their VP progress for the flavour inside the Disharmonism tab, including Finish of Season Rewards tracking and VP thresholds.

Nosotros're adding new AFK penalty tiers to have stronger activity confronting serial AFKers and ensure a healthier game experience. Players who progress through AFK penalty tiers will now be subject to a new queue lockout penalty at higher tiers in addition to queue delays. Queue delays reset if an AFK is detected during any of the 5 queue-delayed games. These delays and lockouts use to all queues except for Clash and TFT.

Penalties volition roll out in NA and LAS this patch for initial testing, and everywhere else next patch.

For a longer write-upward, check out our contempo weblog.

AFK Tier 1 5 minute queue delay for 5 games

AFK Tier 2 x minute queue filibuster for 5 games

AFK Tier three fifteen minute queue delay for v games

newAFK Tier iv xv minute queue delay for 5 games + 24 hour queue lockout

newAFK Tier five 15 minute queue delay for five games + 3 twenty-four hour period queue lockout

newAFK Tier six 15 minute queue delay for 5 games + 7 day queue lockout

newAFK Tier vii 15 minute queue delay for 5 games + 2 week queue lockout

Since updating the client's version of CEF (Chromium Embedded Framework) in patch 11.17, we've seen pregnant improvements in the operation, reliability, and stability of the League client. Check out the latest update of the Client Cleanup Campaign for more details!

Notwithstanding, nosotros've too noticed that the upgrade doesn't play nice with outdated drivers, so please check if your video card drivers and Os are up to date if you're experiencing new issues with the client.

Bugfixes

  • Fixed a issues where some players' screens would freeze when viewing runes during Champ Select or in Collections
  • Stock-still a bug to significantly reduce the fourth dimension spent "Waiting for Stats" after the end of a game
  • The menu that appears upon right-clicking a friend'southward name in the Social Console volition correctly persist until you select an activeness or click out of it
  • Sounds from the Social Panel (such as letters and clicks) will play consistently again
  • Fiora's base of operations vocalisation lines have been remastered to sound clearer and more consequent
  • Several Predator keystone tooltips have been corrected to reflect its changes in patch 11.xviii
  • Nasus'due south Q - Siphoning Strike now triggers item effects that occur upon dealing ability damage (such every bit Luden'southward Tempest or Tear of the Goddess)
  • Fixed a bug where Irelia's Q - Bladesurge would sometimes (though very rarely) bargain double impairment
  • Fixed a bug where, if Akshan's Due east - Heroic Swing was bandage and did not claw onto terrain while his Q - Avengerang was out, he would be able to cast some other Q - Avengerang immediately
  • Braum's E - Unbreakable will correctly cake the damage dealt by Jayce'south Q - Stupor Smash if it's the showtime instance of damage dealt past a champion on his shield
  • Fixed a bug where Malzahar's Passive - Void Shift did not correctly reduce damage on attacks or abilities that trigger Dark Harvester'south Soulrend passive
  • Fixed a bug where, when emerging from Fog of War, Aurelion Sol's Q - Starsurge visual effects would go out of sync and appear further away than it actually was
  • Fixed a problems where, if Taliyah casted Q - Threaded Volley on Worked Ground without moving, she was unable to cast her Q again until her passive cooldown reset
  • Eclipse no longer grants omnivamp against targetable champion-created objects such equally Gangplank'south barrels and Teemo's mushrooms
  • Doran's Blade and Ravenous Hunter no longer grant physical vamp against wards
  • Ornn'southward upgraded version of Riftmaker, Icathia'due south Curse, now correctly grants 8 AP per Legendary item
  • Stock-still a bug where the bonus damage on Prowler'due south Claw's Sandswipe active would not trigger if used at as well shut of a range
  • Fixed a problems where getting hitting by Bard's R - Tempered Fate right earlier activating Prowler'due south Hook'due south Sandswipe active would make abilities uncastable in one case the stasis expires
  • Fixed a bug where Night Harvester's Soulrend passive would not trigger against enemy champions who were in stasis when the particular was purchased
  • Fixed a problems where, if a champion purchased Frozen Center while dead, its Winter'due south Caress passive would activate on champions who were recently hit by the purchaser
  • Stock-still a issues where Irelia's blades would not alter colour when she had iv stacks of Passive - Ionian Fervor

The following skins volition be released in this patch:

The following chromas volition exist released this patch:

rosenblumexplas1964.blogspot.com

Source: https://www.leagueoflegends.com/en-gb/news/game-updates/patch-11-19-notes/

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